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[Lithium 1 / Shan 1] - [Lithium 2 / Shan 2] - [Lithium 3 / Shan 3]
LITHIUM 3
You're Lithium, and you're locked up in the back of a police van. Luckily, your decaying arms let you slip out of your restraints. You can free yourself and Nitros and escape, but something's happening up front — a mysterious assailant has taken out the driver! Talk to him and find out what's going on. TIPS: Prosthetic arms are a little harder to pop off than corpse arms are. |
It turns out that Curie, your boss back at the hospital, sent a weird guy to rescue you. You've been told that she needs you to return to work and help her out, but right now, you're deep in the Wastes. There are a couple ways back to Heisenburg: you can head through the Sewers into Sartova and catch the bus there; or, you can make your way down to Gruze, then Zadig, and hop on the bus or the subway.
TIPS: The Sewers are a dangerous place, but so are the Wastes between Gruze and Zadig. Your path is up to you! |
The Heisenburg Hospital is not the same as it was when you left — it's become infested with mutated leeches, drawn to the odor of Blood+. Enter the hospital [A] and Curie will recruit you to clear them out. First, retrieve the keys from the janitor in the south bathroom. Next, you'll need to find and sanitize each of three centrifuges located around the hospital, but be careful: doing so will attract more enemies for you to fight.
[-TOWN MAP- (business)] |
When you sanitize the final centrifuge, a rogue Immorel will run off with one of Lithium's arms. You can try to contact Curie through the lab door — but she's not responding. Luckily, Lithium knows an alternate entrance. Make your way to the north bathroom, and Lithium can crawl through the vent into the air ducts, leaving Nitros behind. A familiar man will show up and attack her; defeat him, then lead Lithium through the ducts into the lab. Here, Curie returns Lithium's arm, and reveals her role in the hospital's current state. She'll need to be defeated as well. TIPS: You'll be safe from random attacks in the small room next to the lockers. |
Boss Fight: Curie and ??? Curie and the mysterious assailant have challenged you to a fight! Since Curie is being guarded, you'll need to concentrate your attacks on your other enemy; meanwhile, Curie will repeatedly use random attacks of her own. Once defeated, Curie will reveal her true identity, give you some valuable information, and join your party. TIPS: Low on health? Pilfer medical items from around the room and drink some cool, clear water from the sink! |
Curie's appointed herself the new leader of your quest, and she wants to head to Sartova to look for her brother Palladium. Unfortunately, Sartova is a ways away from Heisenburg. Retrace your steps back to where you escaped police custody, then sneak through Sartova's Sewers to enter the town itself. Now, it's time to track down the elusive streamer... TIPS: Curie can synthesize enemy skills during combat. Use this to your advantage! |
Sartova is a town with a bad reputation, and it definitely deserves it. Still, the best way to find Palladium is to talk to the locals — someone has to know something useful. Your best lead will come from Vanadium, Sartova's premier dealer of designer Blood+; you'll find him in the town's Harmacy [E].
[-TOWN MAP-] |
Vanadium informed you that Palladium is likely in Sartova's underground arena, which has a secret entrance in Club Kino [D]. Push aside the curtain in the club's art room to access the arena, then descend. It doesn't seem like Palladium is here, but you'll meet someone else who's also looking for him: a mysterious wastewalker who doesn't take kindly to your butting in. It's time for a fight!
[-TOWN MAP-] |
Boss Fight: Shan The wastewalker Shan has challenged you to a fight! He seems well-prepared, but you've got him outmatched two to one. Use your superior numbers to your advantage! Defeat him, and you'll move on to the game's next chapter. TIPS: Watch out for Shan's special enhanced abilities — and his special enhanced bullets. |
If you've already completed Shan III, Palladium will show up after the fight with Lithium and Nitros. He invites you to his greenroom, and you have no choice but to accept. Get acquainted with your new friends — or fellow hostages? — then watch the brawl on the greenroom's TV. After the brawl is over, Palladium's bodyguard will enter; talk to him and try to figure things out. TIPS: This brawl promises to be entertaining... sit back and enjoy the show! |
Palladium is finally here and ready to talk. What he says is very concerning, but you don't have time to think about it, as he'll challenge you to a battle with Tungsten on his side. The two of them make a pair that seems undefeatable! Still, try your best to take them out. Curie will interrupt the battle to talk to Palladium, and after a brief and informative chat, everyone will head out of the greenroom and into the arena. Someone familiar is waiting for you there... TIPS: Keep trying different attacks against Palladium and Tungsten — something has to work eventually! |
Sidequest: Photographic Evidence
[-TOWN MAP-] |
Sidequest: Photographic Evidence TIPS: Some items can be combined to create more effective hazards. |
Sidequest: Zadig's Secrets
[-TOWN MAP-] |
Sidequest: Zadig's Secrets
[-TOWN MAP-] |
Sidequest: Zadig's Secrets TIPS: Something looks a little different in the museum's gift shop. |
Sidequest: Zadig's Secrets TIPS: There are three potential codes hidden in the BSV bunker. |
Sidequest: Zadig's Secrets TIPS: There's nothing useful in this lab — just filthy surgical implements and blood everywhere. |
[Lithium 1 / Shan 1] - [Lithium 2 / Shan 2] - [Lithium 3 / Shan 3]
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